Half-life movie tutorial by [pikku]varvas of PikkuPojat
General
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With the introduction of
Half Life 1.1.0.9 the startmovie command changed a lot, making it
much easier to create movie-files from half-life demos. Since no tutorials
for the new version seemed to be anywhere on the web, I decided to
make one of my own. Feedback and suggestions are more than welcome
at varvas@pikkupojat.org |
Step 1, recording a demo
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To create a movie, you need a demo. Just press your record
button (Def. F8) and press your record button once more when you
have recorded your demo.
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Step 2, playing the demo and making the bmp
files
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To import the demo into a movie-editor you first need to convert
it to bmp-format files. This requires a lot of disk space (game
resolution and demo length are key factors here), so make sure you
have plenty on the drive where half-life is installed.
To make things much easier I strongly recommend downloading and
using the GeekPlay demoplayer available at http://www.geekboys.org/geekplay/
After installing geekplay and configuring it (instructions: http://www.geekboys.org/geekplay/install.php)
maneuver into the directory where the demofile is stored and double-click
on it. This will open up geekplay with the demo selected and its
properties visible. It is strongly recommended that you first convert
the demo resolution to 640 x 480 or lower with the convert resolution-button,
since anything bigger will need more time to create, and the resulting
moviefile will be larger. After converting click Play to
view the demo.
To start recording the movie you have to press you "record"
button(Def. f8), but make sure that you have switht over to
recoding movie and not recording demos, you can swith between these
2 by using commandmenu or pressing the "Swith between
recording demo/movie" Button def. F9. The movie now starts recording, and you might see
your framerate drop dramatically as you view the demo. This is completely
normal. Notice that the movie records only when the console is
lift out of the view. While the console is visible, the movie is
not being recorded. This is handy so you can also easily cut
off unwanted scenes early on, by pulling down the console. After
you want to completely end recording the movie, pressing your
"record" button (Def. f8). You may now quit half-life.
Your half-life folder should now have lots of files named
something like csdumpX.mclip00001.bmp ... csdumpX.mclip00659.bmp
These are bitmap images that will form single frames for your movie.
They take a lot of space too, as I warned earlier.
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Step 3, creating the movie-file
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Next you need to load the bmp-files into your favourite movie-editor
and make a movie-file. I very much recommend the VideoMach
software for this. It is a very easy to use program that will
be perfect for our assembling.
To start, load up the bmp files by clicking File -> Open.
Next select all your bmp-files (click the first one, shift-click
the last one), then click Open. The bmp-files are now loaded,
and all you need to do is configure the settings. Do this by clicking
on the blue disk-image above the bottom-middle window. Check Video
Only, pick the path for your final video file in the Video
File box (something.avi recommended). Click on the Video
tab on the top of the window, uncheck the Automatic checkbox
under Frame rate (fps) part, and also uncheck the Keep
original duration checkbox. Set the framerate to the same framerate
you used with the startmovie command (preferably 30). Finally click
on the Format options button and pick a codec for your video.
I recommend picking the DivX Pro 5.0 codec. Lastly click
on the Configure button the set the codec options, of which
most important is the Encoding Bitrate slider, which determines
the quality and size of your video. The further right you slide
the bar, the better quality your video will be, but it will also
grow in size dramatically.something between 700 and 5000 kbps should
be good for anyone.
Click OK, click OK, click OK and you are ready to create the movie.
To start assembling the movie, finally click on the blue arrow
right next to the blue disk image. Creating the movie will take
a while depending on its length, resolution and your computers speed.
Be patient. After the process is finished the movie will automatically
play, and is saved in the folder you specified earlier.
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Last words
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To create longer movies with sound and music, I recommend using
some other, more advanced video-editing software. VideoMach is perfect
for coverting the short democlips to videoformat, but might not
be enough for combining all of them into a good long movie. Using
any such programs takes a little bit more practice than what was
taught above, yet is not really that hard if you have some patience
to go through more tutorials. I can recommend Adobe Premiere, yet
there are also some free or semi-free programs that are powerful
and feature-rich enough for the job (VirtualDub comes in mind).
Feel free to experiment and tell me if you have good suggestions.
I hope this helps all the people creating their great movies from
cs 1.4-demos. I am sure this tutorial is incomplete and could improve,
so send your comments in at varvas@pikkupojat.org.
Good luck with the movies. Its hard work, yes, but go for it.
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This Tutorial was modified by EKS to work with his Demo Recording
script.. To check the full version of this tutorial go Here: http://www.pikkupojat.org/cgi-bin/pikku.cgi?movie-tutorial |